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| #ifndef THREADPOOL_H #define THREADPOOL_H
#include <list> #include <cstdio> #include <exception> #include <pthread.h> #include "locker.h"
template< typename T > class threadpool { public: threadpool( int thread_number = 8, int max_requests = 10000 ); ~threadpool(); bool append( T* request );
private: static void* worker( void* arg ); void run();
private: int m_thread_number; int m_max_requests; pthread_t* m_threads; std::list< T* > m_workqueue; locker m_queuelocker; sem m_queuestat; bool m_stop; };
template< typename T > threadpool< T >::threadpool( int thread_number, int max_requests ) : m_thread_number( thread_number ), m_max_requests( max_requests ), m_stop( false ), m_threads( NULL ) { if( ( thread_number <= 0 ) || ( max_requests <= 0 ) ) { throw std::exception(); }
m_threads = new pthread_t[ m_thread_number ]; if( ! m_threads ) { throw std::exception(); } for ( int i = 0; i < thread_number; ++i ) { printf( "create the %dth thread\n", i ); if( pthread_create( m_threads + i, NULL, worker, this ) != 0 ) { delete [] m_threads; throw std::exception(); } if( pthread_detach( m_threads[i] ) ) { delete [] m_threads; throw std::exception(); } } }
template< typename T > threadpool< T >::~threadpool() { delete [] m_threads; m_stop = true; }
template< typename T > bool threadpool< T >::append( T* request ) { m_queuelocker.lock(); if ( m_workqueue.size() > m_max_requests ) { m_queuelocker.unlock(); return false; } m_workqueue.push_back( request ); m_queuelocker.unlock(); m_queuestat.post(); return true; }
template< typename T > void* threadpool< T >::worker( void* arg ) { threadpool* pool = ( threadpool* )arg; pool->run(); return pool; }
template< typename T > void threadpool< T >::run() { while ( ! m_stop ) { m_queuestat.wait(); m_queuelocker.lock(); if ( m_workqueue.empty() ) { m_queuelocker.unlock(); continue; } T* request = m_workqueue.front(); m_workqueue.pop_front(); m_queuelocker.unlock(); if ( ! request ) { continue; } request->process(); } }
#endif
|
在c++中使用pthread_create时,第三个参数必须为静态函数。在静态函数中使用类的动态成员(包括成员函数和成员变量),只能通过两种方式实现:
- 通过类的静态对象来调用。比如单例模式中,静态函数可以通过类的全局唯一实例来访问动态成员函数。
- 将类的对象作为参数传给该静态函数,在静态函数中引用这个对象,并调用动态方法。
上面代码中向线程参数设置为this指针,在worker函数中获得该指针并调用动态方法run()。
reference:
linux高性能服务器编程——游双P301